kossai: masculine form of kossai, cute wink (Default)
[personal profile] kossai
some games which bring kossai euphoria of flight - and with that , strengthen feeling in wings , which is what really look for !

rusted moss :
this is funny situation . full flight is , in specific , accessibility tool - not default mechanic , and not really euphoric in self . still , grapple movement in this game is spectacular …
in childhood , kossai did best to learn best swing physics , and indeed could soar above everyone else , even to point that actual swing lose stability and force to slow down .
and , well , many of those physics lessons do apply to rusted moss systems ! so can really take advantage and get good air .

can also get very good speed on falls , and in certain areas of map , even grapple clutch after long falls - like spread wings and catch before splat on ground . absolute love for this !
there is also extra note here : elfame . elfame change some of physics - much less gravity in air here , so even small jumps will make fern float . another fun layer on already fun systems . 

fae farm :
in base game fae farm , wings only serve to double jump in air . there is some fun potential with this , of course : there is lots of height across different parts of game world . one fun place is to double jump down from wisp mother's staircase - will " soar " above stairs !
but , more fun come from ... skies of azoria DLC . well , mainland azoria map surround by water , which player can swim in . this is nice enough . in fae realm , specifically dungeons , not so - just void which player can fall in and lose health .

yet windhaven , from this DLC , do not hurt player on fall ! no actually , there is constant upwards wind current , as well as some " geysers " to really blast up . that in mind , this can be finicky at times - if player is above solid ground , will start to fall down to there and lose flight mode . that can make this kind of hard to enjoy , but some spots still work out OK .

sky , children of the light :
kossai get most euphoria from very fast movement . in that way , sky can miss for euphoria - not all areas allow high speeds , just because terrain do not suit . similarly , sometimes nosedive is just lackluster , because area lack height . but ... sky flight absolutely can hit euphoria , and do so excellently .

for example , sanctuary island feature geysers , which will shoot player extremely high in very short time - and can then use that height to nosedive very fast , or just casually fly around of course .
just outside valley can also find huge area of clouds - can be hard to gain air and speed here , but if get with right angles , will shoot back up super quick !
cloud tunnels in general very good for speed , and even some out of bounds areas can help , like isles rainbow bridge .

nostalgic games in specific …
to say up front , not play or even have access to these in very long time , but have fond memories of flight experiences - jank and all .

barbie fairytopia magic of the rainbow DVD game :
not much to flight in this one , as flight was just transitional cutscene between areas . even so , remember would always lean and try to follow ! if really focus hard enough , could feel flight for real… 

you can fly with tinkerbell :
old disney peter pan game , with certain problems that this imply . flight here is not really that smooth , but again , very fond memories - could spend so long just aimlessly fly .

... and think that end post for now ! do have some other games which give some kind of flight , but either not much can say or just not try very much , so this will be all for now .
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