daggerfall ~ language skills
May. 4th, 2025 11:55 amreally like idea of language skills in daggerfall - orcish , nymph , daedric , those ones . though not always massively useful , and imagine most do not receive much lore attention , really kind of like ... reminder , hey , this is people and culture too . maybe if able to communicate and understand each other , can come to peaceful agreement and not have to fight .
wish something like this would have come back in later games . next closest thing without mods is probably kynareth's boots of crusader in oblivion , which when player wear , all forest animals will be peaceful . but still have to fight minotaurs , spriggans , various creatures that by all accounts would have suitable cognition for language and culture too .
wish something like this would have come back in later games . next closest thing without mods is probably kynareth's boots of crusader in oblivion , which when player wear , all forest animals will be peaceful . but still have to fight minotaurs , spriggans , various creatures that by all accounts would have suitable cognition for language and culture too .
Thoughts
Date: May. 4th, 2025 06:20 pm (UTC)They may have dropped it in later games because the point was to make people fight. That seems reductionist to me, but I'm not their target audience.
As a roleplaying game master, I often used languages to shift the spotlight from one character to another so everyone got a turn doing things.
Re: Thoughts
Date: May. 4th, 2025 06:44 pm (UTC)feel like kind of take away from part of roleplay and canonical lore aspects to make every single one of these creatures as bloodthirsty monster which can not reason with , despite cognition and culture on par with anyone else . in terms of stories , some fights would be unavoidable even if theoretically know language due to oppositional goals and affiliations , but very welcome to be able to avoid some fights as player and build stories around that .
Re: Thoughts
Date: May. 4th, 2025 07:18 pm (UTC)1) Speaking someone's native language gives a morale bonus. It makes them like you if you're doing it when nobody else is.
2) And that gives you a discount on prices, which for game purposes I'd set at 10% or so, but I've seen it go 75% or more. Similarly, it should increase the chance of a character telling you key information, or even only telling you if you ask in their native language.