game troubles , pt 2
Dec. 2nd, 2024 12:39 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
just short one , but also want to follow up from original game troubles post .
think what kossai really need in games is both short term and long term goals that feel clear and attainable . ideally , game would have some way to directly encourage or enforce both of these . " longer survival is longer / better play time " is , unfortunately not enough in brain .
survival and learn lore both too broad as long term goal . still , vintage story very clearly outline good short term goals - find copper , make anvil , all of general survival progression . just hard to find motivation when long term goal is so vague .
changeling the dreaming give so much great stuff to work with ! but without someone else to guide game , find hard to keep focus , because there is so much else .
as for minecraft , ender dragon feel just ... unattainable . really struggle with combat in minecraft , and never actually defeat ender dragon in survival mode before - and this was long before beef up fight . when that is true , there is no point in spend so much time prepare survival gear , if would just need to be invincible anyway .
really enjoy games where end of story is not end of game , but lack of long term goal is also weak point for kossai . become easier to treat out of game tasks as that long term goal : sort notes , make resource packs , so on and so forth . which is not bad in self , but really would like to actually play games which pay for .
think what kossai really need in games is both short term and long term goals that feel clear and attainable . ideally , game would have some way to directly encourage or enforce both of these . " longer survival is longer / better play time " is , unfortunately not enough in brain .
survival and learn lore both too broad as long term goal . still , vintage story very clearly outline good short term goals - find copper , make anvil , all of general survival progression . just hard to find motivation when long term goal is so vague .
changeling the dreaming give so much great stuff to work with ! but without someone else to guide game , find hard to keep focus , because there is so much else .
as for minecraft , ender dragon feel just ... unattainable . really struggle with combat in minecraft , and never actually defeat ender dragon in survival mode before - and this was long before beef up fight . when that is true , there is no point in spend so much time prepare survival gear , if would just need to be invincible anyway .
really enjoy games where end of story is not end of game , but lack of long term goal is also weak point for kossai . become easier to treat out of game tasks as that long term goal : sort notes , make resource packs , so on and so forth . which is not bad in self , but really would like to actually play games which pay for .